In July 2017, I did work again for ROLI and the JUCE team, to improve the SDK I use all the time to develop multi-platform audio applications and plug-ins, and to provide some DSP code that has been included since in the so-called DSP module.
As you might not know yet, my main occupation today is being a freelance developer and audio signal processing engineer. I do consulting jobs mainly for companies in the audio industry. Last month, ROLI and the JUCE team asked me to work on a Machine Learning JUCE module, in order to make it available for a special event, a Hackathon in London. JUCE is the famous SDK that is being used by more and more developers (including me) to release multi-platform audio applications and plug-ins.
So, you might already know, but the KVR DC 16 is finished, and I ended at rank #3 ! I would like to thank a lot all the people who have been supporting Spaceship Delay during the contest and who are still planning to use it, particularly the ones who helped me to make the Pro Tools version on Mac OS X in the forums or with Skype, or the amazing guy who worked during the KVR DC on a custom skin ! Thanks a lot again !
In that new blog post I’m going to talk about the filter algorithms that are implemented in Spaceship Delay ! Right now, you can see 4 different filter types in the filter section : Low/High Cut, Low/High Shelf, Japanese, and German/Canadian.
I have just updated Spaceship Delay on KVR audio. You can get the new version here : Spaceship Delay 1.0.2
I’d like to share something cool with you today !
In this new post, I’m going to talk a little about the things I did in the past.
Hello everybody !