Spaceship Delay Reboot (version 1.4.4)
Hey everyone, it’s been a while! Today I’m posting a new message on my blog, and I hope I can do this regularly from now on.
I decided to get back to work on my Musical Entropy plug-ins, after spending a few years focusing exclusively on my freelance developer career. As you may have noticed, I have just released a new version of my freeware plug-in Spaceship Delay, which was essentially an opportunity to relaunch the project and clean up all the source code. I did the same with The Great Escape, and this allowed me to make available the latest versions of these projects, with bonus installers, and all the classic plug-in formats under Linux. You can find them in the usual locations here or on my website, always free and accessible without any kind of registration process. By the way, I will also mention The Great Escape in a separate post, as I have not yet had the honor of talking about it here.

So Spaceship Delay has had its fair share of updates, mainly to ensure compatibility with the latest OSes, fix a few bugs here and there, improve the usability and visibility of the embedded tutorial section, add resizing, a dark theme, improved the phaser algorithm with a zero-delay feedback structure (used in my recent design for the Eurorack module Ornaments & Crime alternate firmware Phazerville as well), and optimize the execution of certain parts of the code, such as the convolution spring reverb (it’s an improved version of the code I sold a few years ago to JUCE for the DSP module). Over a hundred fixes later, I find the plug-in much more stable, it does exactly what it’s supposed to do without any drift (which wasn’t the case before, lol), and it’s therefore ready for me to add cool new features.

What kind of new features you’re asking? A new, modern design for the user interface obviously, but also things that will make Spaceship Delay even more unique and true to the vision I had when I first released it at the same time, as well as a synthesis of everything I’ve worked on since then, and all the things I love in delay FXs now that I’m a bit more involved in music production in general than before.
Stay tuned!
